Represents an object containing information related to billing product definition. This contains the data you set in settings.
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string | Id [get] |
| | The string that identifies the product within Unity environment. (read-only)
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BillingProductType | ProductType [get] |
| | The type of the product. (read-only)
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string | Title [get] |
| | The name of the product. (read-only)
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string | Description [get] |
| | The description of the product. (read-only)
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bool | IsInactive [get] |
| | Indicates whether this product is inactive. A product is considered active if it is considered for purchase. Note: If your earlier versions had a product and is not used any more, you can just enable this flag and still get the product details of past purchases.
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BillingProductPayoutDefinition[] | Payouts [get] |
| | The payout information. (read-only)
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object | Tag [get, set] |
| | Additional information associated with this product. This information is provided by the developer.
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◆ BillingProductDefinition()
- Parameters
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| id | The string that identifies the product within Unity environment. |
| platformId | The identifier of product in the store. This is the identifier supplied by the native platform store(Google play console / App Store Connect). |
| platformIdOverrides | The overrides for the platformId. |
| productType | The type of the product. Default is BillingProductType.Consumable. |
| title | The name of the product. |
| description | The description of the product. |
| isInactive | Indicates whether this product is inactive. A product is considered active if it is considered for purchase. |
| payouts | Payout information associated with this product. |