Provides interface to access information about the authenticated player running your game on the device.
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bool | IsAuthenticated [get] |
| | A bool value that indicates whether a local player is currently signed in to game service. (read-only)
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| bool | IsUnderAge [get] |
| | A bool value that indicates whether a local player is underage. (read-only)
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string | Id [get] |
| | A string assigned by game service to uniquely identify a player. (read-only)
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| string | DeveloperScopeId [get] |
| | A unique identifier for a player of all the games that you distribute using your developer account.
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| string | LegacyId [get] |
| | Legacy identifier for backward compatibility. Use Id or DeveloperScopeId instead.
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| string | Identifier [get] |
| | A string assigned by game service to uniquely identify a player. (read-only) On iOS, this is equivalent to game scope identifier.
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| string | DeveloperScopeIdentifier [get] |
| | A unique identifier for a player of all the games that you distribute using your developer account.
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| string | LegacyIdentifier [get] |
| | Legacy identifier for backward compatibility. Use Identifier or DeveloperScopeIdentifier instead.
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| string | Alias [get] |
| | A string chosen by the player to identify themselves to others. (read-only)
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| string | DisplayName [get] |
| | A string to display for the player. (read-only)
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At any given time, only one user may be authenticated on the device, this user must log out before another user can log in.